Pathfinding Ten MillionĀ Stars
How my galaxy map went from scanning every star, through beam search and a 29 GiB route cache, to routing across ten million systems with a compact spatialĀ catalog.
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How my galaxy map went from scanning every star, through beam search and a 29 GiB route cache, to routing across ten million systems with a compact spatialĀ catalog.
In this post Iāll go over the Prefab pattern that Iāve been using in Atiyaās Quest, that allows for dynamic content creation inĀ Godot.
EventBus pattern inĀ Godot
Learning curve coming in from having done many years of Python Dev, syntactically the language ālooksā very similar, thereās very little visual differences when looking at theĀ code.