Pathfinding Ten Million Stars
How my galaxy map went from scanning every star, through beam search and a 29 GiB route cache, to routing across ten million systems with a compact spatial catalog.
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How my galaxy map went from scanning every star, through beam search and a 29 GiB route cache, to routing across ten million systems with a compact spatial catalog.
Just a presentation on the current state of LLMs to help out at work.
Unlocking mulitple disks from one passphrase / chain
Some helpful kernel parameters to do with my motherboard / threadripper / amd radeon pros
Small utilities that I wrote today to help my transition to using Hyprland/waybar
Going through the updates that I’ve made through out the year working on my game, Atiya’s Quest.
How to replace your default search in Firefox with Searxng
Explore the intricate process of creating equipment in Atiya’s Quest, from effects and rarity to unique names and descriptions.
In this post I’ll go over the Prefab pattern that I’ve been using in Atiya’s Quest, that allows for dynamic content creation in Godot.
EventBus pattern in Godot
Learning curve coming in from having done many years of Python Dev, syntactically the language “looks” very similar, there’s very little visual differences when looking at the code.
Overview of the steps required to get up and running for Godot development in Arch Linux.
Atiya’s Quest gets a formal release on Linux, Windows, and Android.
Atiya’s Quest will get a formal release on Linux, Windows, and Android.
glove80, thoughts after a couple months
I disconnected my mouse, moved to trackball
How to find the fastest Arch mirrors
Quick post on how to recover from a failed terraform apply
Just taking a quick spin around with the Drone in Bayers Lake, Nova Scotia.
Out with the drone in Shediac New Brunswick Easter weekend 2023